

The intro to Doom 3 describes the UAC as the largest corporate entity in existence with unlimited funding and the ability to operate outside legal and moral obligations. In Doom 3 the story is given greater depth of detail through the player's interaction with human characters, PDAs, cut scenes, and scripted events. These projects resulted in smaller invasion events which were ultimately beaten back by the Doomguy. Both projects involved opening Hell gates, one for trying to further understanding of teleportation (perhaps with the goal of removing Hell from its equations), and the other to research a Quantum Accelerator Device capable of closing such gates remotely.īoth of these plans ultimately fail as the United States Space Marine Corps troops prove unable to hold back the demons even with the highest safeguards and contingency plans put into place. As part of this plan, two different projects were begun, one on Earth and the other on Io, a moon of Jupiter. The United States government refounded the UAC as an organization dedicated to research of tools and technologies to prevent another invasion from ever taking place. The abbreviation is often written beneath the shapes using the customary rounded font of the games.Īfter the devastating invasion of Earth in Doom II, most UAC personnel, from the board of directors down to the janitorial staff, were dead. The UAC logo is composed of two flattened spherical shapes with a smaller triangular space between them. A clear sign that the UAC develops military technology is the "UAC rockets" label on the boxes of rockets the player may pick up as ammunition for the rocket launcher.

In Doom II, which takes place on Earth, there are occasional UAC logos throughout the levels, indicating that the protagonist enters various areas owned by, operated by, or associated to the UAC on Earth.īoth games include crates of various sizes containing unknown materials which are marked with the UAC logo.
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Not much detail is given about the UAC's activities given the sketchy nature of the plot of the games, the manual only briefly mentioning that the facilites were constructed as nuclear waste facilties and then rented to the millitary to perform experiments.Īs is evident during progress in the games, the populations of the UAC facilities are either killed or possessed by the hellish invaders unleashed by the teleportation experiments. erroneously refers to the Combat shotgun as the Super shotgun.The UAC logo on a door in Knee-Deep in the Dead.claims that over 60,000 employees work in the Argent Facility.The final section provides various dos and don'ts whilst on the job in a humorous tone. This section introduces the Advanced Weaponry Division and a partial list of its arsenal, including the Combat Shotgun, Heavy Assault Rifle, Plasma Rifle, Chainsaw, Rocket Launcher, and BFG-9000. The most extensive section of the handbook provides details on several "brilliant creatures", including the Cyberdemon, Revenant, Cacodemon, Mancubus, Possessed Soldier, and Pinky.Īn advertisement for positions at the UAAF on Tei Tenga. This page acts as a table of contents for the following section. This section introduces Olivia Pierce and Samuel Hayden, and provides basic information on the Argent Facility.Īn advertisement for positions on the UAC R&D Team on Phobos. It also depicts the "Progress Takes Sacrifice" poster.Ī typical table of contents for the following sections. The first page congratulates the reader in joining the UAC and introduces the handbook's goals. The front cover is entirely black, depicting the two UAC logos in red. 1.2.1 UB-ID 02 - Power, From The People.
